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Let the Mania Begin

Announcing our intentions with our first news post. Hello IndieDB! Announcing our intentions with our first news post. Hello IndieDB!

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MM Update 1

We've managed to get a grant to fund the game to completion! Things are moving forward on all fronts at record pace =D We've managed to get a grant to fund the game to completion! Things are moving...

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Mech Mania animations!

Showing off the current animations and a small problem we're having with intersecting meshes. Also looking to the future and what we will be showing you soon! Showing off the current animations and a...

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Release date confirmed

The release date and a few other bits and pieces. The release date and a few other bits and pieces.

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Mech Mania Update news!

That August early release and September deadline is getting ever closer, but with each passing day things are looking a lot more game like! We finally show shots of other game modes aside from...

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Level update and Meet the Team

Quick look at the current incarnation of the Tag arena followed by our first team introduction, this one to our 3D artist Shane!Quick look at the current incarnation of the Tag arena followed by our...

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One small step toward Green Light...

The game is up for community feedback on Steam's Greenlight. The game is up for community feedback on Steam's Greenlight.

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Deadline approaching!

I rant a bit about our new arena, Greenlight Concepts and how things are looking for the future. I rant a bit about our new arena, Greenlight Concepts and how things are looking for the future.

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The story so far.

Now we're getting near the end I thought I'd do a quick write-up on the journey so far.Now we're getting near the end I thought I'd do a quick write-up on the journey so far.

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Company Update!

Post-mortem on the project so far and how things are looking for the future at Infinite Playground. Post-mortem on the project so far and how things are looking for the future at Infinite Playground.

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Into Alpha!

Round up of Starter for 10, finally getting into Alpha and early testing of the game with a quick Q&A before the QA! Round up of Starter for 10, finally getting into Alpha and early testing of the...

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News + Video + Explay Festival 2013!!

We've been selected to be part of the Explay festivals Indie Game Olympics this year! Also I finally upload a video of gameplay and dish out a bit of news on the games current status! We've been...

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Explay Festival 2013 & Mech Mania!

Freshly returned from its first public outing at the Explay Festival. I write up a small postmortem of the event. Freshly returned from its first public outing at the Explay Festival. I write up a...

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It's getting close!

A few good changes and a release date for the demo!A few good changes and a release date for the demo!

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Survival Release

Dropbox link for MM Survival mode. It's still early and really needs some balancing! Dropbox link for MM Survival mode. It's still early and really needs some balancing!

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Sharing a level - Level design for shared screen!

Out of all of Mech Mania's Arenas, Scrapyard is the one that so far has been through the most iterations to try and get it right. It's still ongoing but right now we think we're getting close! Cramming...

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